Orbit Simulation:
I was using the orbit simulation program last night with my college class. I felt compelled to improve it.
Orbit circles are now aqua instead of dark blue, for visibility.
The trail of the satellites are now drawn using an array, instead of being a bunch of fading objects. The situation before was making things far, far too slow.
I changed the basic speed increment from 0.1 to 0.05. This gave better results for finding the right speed for the right orbit.
There is a new Canvas assignment that I'll post to Canvas Commons that uses more conceptual problems at the top and the more precise values for velocity.
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